publication venue for
- Fostering Critical Thinking Skills through Augmented Reality: Insights from Higher Education Engineering Students. 15:1122-1133. 2025
- Metacognitive Awareness Determination through Technology: A Problem-Solving Android Gamification App. 14:1099-1108. 2024
- Humanizing Online Activities: Lessons Learned from Digitizing Work-the-Walk (WTW) Approach. 12:1078-1084. 2022
- Correlation between Military Character Strengths and Leaders of Character in Software Development Process among Computer Science Students. 10:763-767. 2020
- Exploring Students’ Feedback in Online Assessment System Using Opinion Mining Technique. 10:664-668. 2020
- Perceptions of Students: Blended Learning for IR4.0. 9:887-892. 2019